GraphicsComplex3DBox
3-D primitives that share vertices: the first operand lists them, and a primitive names its own by Indices.
✓ checked against that system · ! checked, with disagreements (hover a chip)Wolfram Language
GraphicsComplex3DBox✓GraphicsComplex3DBox(coordinates, primitives, options)3-D primitives that share vertices: the first operand lists them, and a primitive names its own by Indices.Typed signatures
| Type | Package | Applies |
|---|---|---|
(list, boxes | list, expression*) -> boxes | boxes | always |
Details
- A surface is one complex: every grid vertex once in the coordinates, and a
Polygon3DBoxwhoseIndicesare its quads, so a dense mesh is a flat list of numbers rather than a box per face. - As in Wolfram, the coordinates are the first operand and the primitives the second.
Examples
About
| Examples | 1 |
|---|---|
| Checked against | Wolfram Language 1 agree |
| Crosswalk | Wolfram Language |
See also: Graphics3DBox, Polygon3DBox, Line3DBox